Brief Outline for Major Project-ECI832

As I will work on option #3 which is Personal journey into media. Along with use of social media, I want to include game-based learning in my final assignment. These days social media also provide platform for educational games and a student can earn some credits which can be use to earn a life in a game. I think this method is rewarding and will increase the motivation of student. Game-based learning or gamification is not a matter of single post. It may need well-designed posts or even a book. This is just a sneak-peak into what I will do in my major project. I will also try some use of game-elements in a non-game scenario

According to me, Game-based learning triggers the emotions of a student that help in the motivation. Gamification is stepping out of the comfort zone that triggers the cognitive process which the help of quizzes and helps in adrenaline rush. It brings out emotions like happiness, joy, esteem, fulfilment and so on.

Gamification
Learning Without Gamification

Some educational gaming methods can include Gimkit, Kahoot or Blooket. I will explore these apps and will try to make its connection with use of social media in education. I will try to explain the steps to use some of these methods.

Moreover, going digital always do not have positive impacts. It too has some drawbacks. I am also planning to explain the issues related to social media and what are its limitations. Also, not everyone gets the advantage of using digital tools in education as there are lack of resources and knowledge.

Hoping to cover each aspect in my major project.